Have you ever thought to yourself how handy it would be to just be able to grab a wall in your ArchiCAD Model and drop one of the corners down, or twist it around?
Or to be able to select one of the faces on your structure and extrude it or recess it back to make a hole?
Or have you ever just thought to yourself “I really wish that I could go completely crazy with this thing. Like turning the roof inside out and making a helix-shaped window” (maybe that’s just me)?
Well, all this stuff (and more) is waiting just around the corner with the new Morph tool in ArchiCAD 16.
You really can let yourself go with it – turn any of your existing Model Elements into morphs, and then stretch them, extrude them, fillet them, and do whatever else you feel like to them to make the form you want.
The really great thing about the Morph tool is that you can now create your own freeform objects without having to learn how to program in GDL or buy a bunch of extra software – it’s all built right in!
Just look at all the things you can do:
6 Comments
22nd May 2012
It should be noted that you can’t turn them back for whence they came. This I see as a potential issue . Maybe it will be addressed in the future.
23rd May 2012
Good point – once you morph something, you can’t go back. A morph is a morph is a morph – it’s no longer a wall or a beam or whatever it started out as.
24th May 2012
So “morphing” a wall would ruin any Coverings attached to it?
24th May 2012
Well, it wouldn’t ‘ruin’ them, but it would make them not follow the wall any more – they’d just stay in the shape that they were before you morphed them/the wall
29th May 2012
On the archicad website page for the morph tool, it says “Transform any existing object, element or element group into a MORPH element, then save/re-save it as a GDL Object of any type or use it as an editable MORPH.”
Is this not accurate?
29th May 2012
Yes Dan, that is accurate. Do you have a question about it?
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