Posts Tagged ‘texture’

Crete a composite colour with CineRender

10 September 2014 Soto No Comments
ArchiCAD 16, ArchiCAD 17, Tip of the Day

If you are using CineRender in ArchiCAD 18, you may start a new material from an existing one. You can have a complex colour with different layers. Click the button under Texture and choose Layer.   Once in the Layer, you can click the Add Shader button and add as many shader types to create

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Aligning a texture

14 June 2013 cadimage No Comments
ArchiCAD, Tip of the Day

In some situation you may want to align a material to certain point. In the example below, you will note that the tiles seem to be setting out from some random position   In order to fix this, simply select the object ( In this case a wall) and got to Design>Align 3D Texture>Set Origin…

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Materials – aligning textures & cover fills

2 August 2011 James Service No Comments
ArchiCAD, Tip of the Day

Following on from yesterdays tip regarding aligning textures this methodology also applies where the material is being used as a cover-fill. The Alignment point chosen for the material in 3D is also the Alignment point for the Cover Fill in Plan.


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Materials – aligning textures

1 August 2011 James Service 3 Comments
ArchiCAD, Tip of the Day

Materials allow for surfaces to easily display the surface construction of elements. Key to this is the correct mapping or alignment of the texture in 3D. Select the elements with the same material and choose Design > Align 3d Texture typically Set Origin is all thats required.


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